#pragma once

#define SWAP_SCLN

#undef QUICK_TAP_TERM
#undef TAPPING_TERM
#define TAPPING_TERM 300

// If you need more program area, try select and reduce rgblight modes to use.

// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
// #    define RGBLIGHT_EFFECT_BREATHING
// #    define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #    define RGBLIGHT_EFFECT_SNAKE
// #    define RGBLIGHT_EFFECT_KNIGHT
// #    define RGBLIGHT_EFFECT_CHRISTMAS
#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #    define RGBLIGHT_EFFECT_RGB_TEST
// #    define RGBLIGHT_EFFECT_ALTERNATING
#endif // LED_ANIMATIONS
